2D Art: Versatile 255-Tile Pixel Art Pack

A bunch of pixel art made by me and collected for the sake of a very small game jam. Some new stuff, some stuff reused from my own old projects. 255 total 16x16 tiles. (The last tile is blank intentionally.)

One of the goals of this sheet is to keep the perspective ambiguous when possible. For example, the bed, pot, chest, etc. can be used both in top-down and sidescrolling games. Another goal is to have at least one thing that can be “misused” as almost anything; for example, you can turn the third carpet tile into a kind of crosshair by deleting the red parts, or you can take the thunder sprite and paint it black or gray to get a “broken tile” overlay.

Some tiles and sprites expect that you’re using a game engine that supports flipping and rotation. Some of them expect you to flip only half of the sprite, like the bottom halves of the characters’ up and down sprites. If your engine doesn’t support this, please make manually modified versions instead.

The “Download Images” link is a zip file that contains this sheet, an old version of the sheet with only 128 tiles, and “converted” versions of all of the autotileable tiles into Godot 3x3 minimal tilesheets using Webtyler.

Download Spritesheet and Tilesheets

Usage: Creative Commons Zero

Example of a Godot 3x3 minimal tilesheet generated from part of this sheet: